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An important aspect of the Junior Secondary program is to provide students with many opportunities to read, write and speak mathematically, with students working in groups or individually on ‘problem solving’ and investigation tasks. Also, a regular commitment to the use of technology has been established with the use of i-devices and digital learning platforms.  Year 10 students study a program that prepares them for their senior studies and assists students to find a program of study that is best suited to their needs.

Mathematics is taught in innovative and fun ways such as linking numeracy concepts to topics such as sport, bridge building and water rockets, to name a few.  In order to cater for individual learning ,we pre-assess students at the beginning of each concept to determine what level they will access the learning.  This allows teachers to cater for individual differences and thus design activities which allow students to progress through concepts at their own pace.  Gifted and Talented students are challenged and encouraged to work more independently on projects to allow students to gain a deeper understanding of each topic and avoid unnecessary and time consuming repetition.


Science in Years 7 to 9 consists of the elements of Biology,  Chemistry, Physics and Earth Science so that students can experience each of these main fields.  In Year 10, students look at various fields with greater detail in preparation for senior studies.  Examples of assessment in units  include:
  • Composing a chemistry rap song.
  • Designing a musical instrument.
  • Separating dirty water to make clean water.
  • Creating a scientific toy.
  • Study an elective in chemistry such as Fireworks, Cookies or Forensics.
  • Design a method for heating ready-made meals.
  • Communicating a day in the life of a gamete cell.
  • Investigating safety features of a vehicle.
  • Classifying an 'alien' creature.
  • Designing and modifying a Rube Goldberg device.




There is a strong emphasis on design principles, investigating  and communicating scientifically.  Students also participate in real-life applications of science - visiting such places as Dreamworld & the Science Centre and joining in programs such as Griffith University's 'Science on the Go' and 'Bush Tucker' experience day.  There is also an innovative & engaging technology focus.  Classrooms have access to such equipment as i-devices, digital microscopes, microprobes, learning objects, ‘hydrogen’ run car, data loggers, video editing equipment, 3D modelling software, on-line ‘virtual’ classroom.


Health & Physical Education

Health and Physical Education (HPE) uses movement as a powerful medium for learning, through which students can acquire, practice and refine personal, behavioural, social and cognitive skills. HPE provides students with the knowledge, understanding and skills to strengthen their sense of self, build resilience and to make decisions and take actions to promote their health, safety and physical activity participation. They develop critical inquiry skills to research and analyse factors that enhance performance and those factors that influence their own and others health.



Languages provide students with an understanding of both language and culture. Comparison and referencing between two languages and cultures builds understanding of how languages ‘work’, how they relate to each other and how language and culture shape and reflect experience. The experience of being in two worlds at once involves noticing, questioning and developing awareness of how language and culture shape identity.
The Japanese Transition program has students from Year 5 & 6 from Mabel Park State School currently attend classes on our campus with Sensei Nakajima. Other highlights throughout the year are cultural experiences including visits from the Japanese Drummers.


The English curriculum provides students with the opportunity to access the very best in programs developed to ensure success.  The role of the English department is to implement programs that are focused on the improvement of every students reading and writing skills needed to access all their subjects across the curriculum. 

At Mabel Park State High School we achieve this through engaging students in the Reading 2 Learn program.   The Reading 2 Learn program has been successfully implemented school wide, and is aimed at the improvement of not only reading and interpreting texts, but also encourages the improvement of written skills.  In addition, the curriculum also utilises the Accelerated Reader program designed at identifying individual students reading levels and improving these abilities to ensure all students achieve success. 

Furthermore, to ensure that students at Mabel Park State High School are not only successful in English but, indeed, across the Humanities curriculum, the English curriculum has been mapped to coincide with the History curriculum.  This results in students utilising skills within English and transferring those skills into history and vice versa.




The Arts

The Arts in Years 7 to 10 is broken down into both the Performing and Creative dimensions. Subjects include:
  • Dance*
  • Drama
  • Music
  • Visual Art
Providing an environment that is safe, supportive and conducive to encouraging creative expression, students build a strong understanding and appreciation for The Arts in order to develop the visual, critical and performance skills required to move forward into the senior school.
 In the Senior School, students have the opportunity to take part in a variety of Authority and Certificate III courses that are designed to prepare students for future pathways.
*As Dance is a new subject being implemented in 2016, it will only be offered in Years 7 and 8.


Home Economics

Why are young Australians being diagnosed with nutrition related lifestyle diseases?  Can we make individual choices to improve our risk of developing lifestyle diseases?  In response to these situations, students in Home Economics will prepare quick, easy and nutritious food items that reflect the Australian Guide to Healthy Eating.This subject introduces students to kitchen procedures and consists of both practical and theoretical aspects including hygiene and safety in food preparation with a focus on nutrition.


Industrial Technology

Design and Technology provides a strong foundation to those students interested in becoming a Tradesperson. It also equips students with the skills to work safely at home with Construction and Home Handyman projects. The subject consists of both practical and theoretical components and is an engaging introduction to the manual arts for beginners. 


Business & Information Technology

In Years 7 to 9 this subject is offered in an integrated environment with an emphasis on real life skills as well as developing the literacy, numeracy and technology skills of all students.
Business Information Technology is a subject which provides both theoretical and practical business skills that will be utilised by students as they become informed and responsible members of society.
Topics of study include basic computer skills, cybersafety, graphic and web design.
In Year 10, students are provided the opportunity to complete a Certificate I in Business. Various fields of study include Workplace Health and Safety and working effectively in a business environment. This subject is intended to better prepare student for senior studies in the Business/IT area.
Information Technology Systems/Information Digital Media and Technology
Relevant to students in the way it prepares them to cope with the rapid changes and significant opportunities associated with IT, now and into their future. It will aide students with acquiring and using new or upgraded technology skills to enhance own learning and keeping up-to-date with current industry-accepted software.
Employability skills and industry requirements include: communication, teamwork, problem solving, initiative and enterprise, planning and organising, self-management, learning and technology.
This subject may lead to employment in such areas as IT support, graphic and multimedia manipulation, or tertiary study in the fields of multimedia design, games design, website design and animation.